Si è creato un vuoto nel 51° stormo dell’European Air Force.
Blitz ci ha lasciato
Ther’s a big void in European Air Force 51 stormo
Blitz left us.
Blitz con 2 delle sue grandi passioni gli aerei e i suoi cani (nella foto manca solo un contrabbasso, era un bravissimo musicista)
Blitz with 2 of his great passions, airplanes and his dogs (this photo misses just a double bass, he was a gifted musicians)
Vorrei ricordarlo con le parole di Chip che l’hanno descritto benissimo.
i would like to remember him with Chip’s words that perfectly caught his spirits
Giancarlo was special, i knew him from many years and he’s always been that way, as we knew him, straight, fragile, passionate, depressed, out of the common.
By all means life didn’t spare anything to him, and many time he found his fate by beating against it. He wasn’t an easy person, with a seemingly strong character but instead hiding a fragile spirit in need of help.
Help he sometimes accepted and sometimes refused, making you angry.
He was one of old EAFers, with us since the start, with his highs and lows, but certainly part of the team when carried away.
He never saved himself when he needed to do something for the group and his cooperative missions for the original il2 are still wonderful and engaging.
We spent many hours flying those missions and talking on how to get them better. He had a gift for those things and never stepped back, you can see it from the numbers still available on our website.
It’s really true, you miss a person when she’s not there anymore, you give it for granted that many things don’t happen, but when it does, you stay dazed, unwilling to believe and asking yourself if you could have done something more.
Now anywhere he’ll be, he’ll find the calm and peace that he missed on this earth. I wish for him that a place like that exists, made of light and peace were he could fly wing by wing with Italo.
Farewell Giancarlo, they say a pilot never dies, he just flies higher…
Giancarlo era una persona particolare, lo conoscevo da tanti anni ed è sempre stato così, come lo abbiamo conosciuto, diretto, fragile, entusiasta, depresso, fuori dal comune.
Certamente la vita non gli ha risparmiato niente e a volte il destino se lo è cercato correndogli incontro. Non era una persona facile, un carattere all’apparenza forte che nascondeva un animo fragile bisognoso di aiuto.
Aiuto che a volte accettava e a volte lo rifiutava in toto, facendoti a volte incazzare.
Uno dei “vecchi” dell’EAF, con noi sin dagli inizi, con alti e bassi ma certamente presente nel gruppo quando era spinto dall’entusiasmo.
Non si risparmiava quando c’era da fare qualche cosa per il gruppo e le sue missioni per IL2 sono ancora bellissime e coinvolgenti!
Abbiamo passato tante ore a volarle insieme e a discutere su come migliorarle per farle più immersive. Aveva un talento per queste cose e non si risparmiava di certo, lo si può vedere dal numero che ne ha fatte ancora disponibili sulla nostra pagina web.
E’ proprio vero, senti la mancanza di una persona quando questa non c’è più, dai per scontato che certe cose non accadono e quando accadono resti così, incredulo e stranito, domandandoti se potevi fare qualche cosa di più.
Ora dovunque sarà, avrà trovato la pace e la serenità che gli sono mancati su questa terra. Spero per lui che esista un posto del genere, fatto di luce e di pace, dove potrà volare ala contro ala con Italo.
Addio Giancarlo, dicono che un “pilota” non muoia mai, vola solo più in alto…
The long awaited news about Storm of War server has arrived. Starting from Sunday 11th September the dastardly Blues will be back over the skies of Southern England trying to spread their strange sausages to our fair isles.
Below is the announcement from Reddog:
I’m pleased to announce that Storm of War 4.0 will be launching the weekend after next, on Sunday the 11th of September.Thank you all for your patience and ongoing support, it has been a great motivating factor knowing that many of you are waiting for this server to come back online.
As we’ve previously mentioned on the forums, Storm of War 4.0 is going to bring some changes to the campaign and the environment we’re building. We’ve tried to learn from our past mistakes, and take on board player feedback where possible but this is a return to OUR vision more than anything. Storm of War has always been aimed at recreating as best we can the large scale air operations of the Battle of Britain, while adding decision points and some immersion creating features for players to enjoy. We hope you like what we’ve done.
The main changes can be summed up here: Points are back – recon points
Yes, points are back although slightly modified in mechanics. The LW can now score points by reconning new targets, and the cost of specifying a target for an upcoming mission is reduced significantly. Additionally, the points modifier for scoring points during ‘events’ ie the Monday, Thursday and Sunday events is back, meaning that any points scored in these periods will be tripled. We hope that by doing this, we will refocus the command teams and players on these events which provide so much more than just a set time to play.
AI Bomber modifier
One of the problems we have encountered all through the SoW journey is how to try to incentivise players to play the game the way we intend. This means that the Luftwaffe fighters are supposed to support and escort their bomber force, not just ignore them or use them purely as bait. Therefore, we have introduced a modifier for the resupply of LW fighter aircraft based on the recent proportion of LW AI bomber losses. Only AI bombers are counted, so as not to discourage players from flying bombers. Only aircraft that are destroyed on the RAF side of the front lines (as per the map) will be counted against this modifier. Additionally this single mechanic hopefully places equal incentive on both sides and therefore provides a focus for action around the AI raids.
Revised Resupply rates
One of the outputs from SoW 3.0 was that aircraft supply was probably too high for many of the common types. We acknowledge that during the BoB aircraft were never truly a problem for the RAF, but pilots were. However, short of preventing reflying, or other artificial measures to curtail player activity we cannot replicate this, and to be honest that is exactly what we DON’T want to do, we want to have a populated server and one that allows players to enjoy the environment we’ve built whenever they are free to play. Consequently the mechanism has stayed.
As I say, with resupply rates being too high, or a surplus of aircraft building up for both teams, we have tweaked all rates of resupply for common types down. We have also tweaked the rates for rare types UP, so E4N’s and E4B’s should be seen in the resupply pool’s from time to time.
As previously announced, we think we have convoys working. They work as follows: A notice to Airmen will be posted on the Campaign Diary page if convoys are active during a phase. A convoy represents a target of opportunity and therefore does not need to be reconned to attack. However reconning it will allow the convoy to be tracked on the campaign interface and show its location. Once a convoy is destroyed then there is no need to recon it to gain points, they will be awarded automatically. * Please note, that due to CLODism’s, moving ships are notoriously stupid, and we may find that more convoys are sunk by inept waypointing, than by enemy action. Think of this as mine activity.
Command Team changes
On the subject of the Command Teams, I would like to ask you all to appreciate their volunteering for the roles and respect that they are “in charge”. I don’t expect them to be ordering you about in real life, or demanding you salute them when they come on Teamspeak but they are nominally in command of your team and I’d ask everyone to play along in the spirit of the game. Some may roleplay a little, some may not. Just go with it and remember to have fun. We are not playing for a row of houses or a lottery jackpot after all. The command teams both have a restricted access forum at their disposal to discuss strategy and contentious issues. Phill and I do NOT have access to the LW forum, and Dietrich does NOT have access to the RAF forum. The command teams are as follows, and their members can be seen via the forum here in case of later change: Luftwaffe Team – OKL http://stormofwar.org/phpBB3/memberlist … roup&g=121 – Dietrich, JG4 Hanseat, AKA Wiley, 1./St.G.129 Cassius Calhoun, 9./JG52 Meyer, =AD= B777R, RAF Team – 11 Group http://stormofwar.org/phpBB3/memberlist … roup&g=156 – Reddog, Philstyle, 71st_AH Rob, 19RAF MJDixon, No.85 Cam NOTE: Admin are included as full members and will be taking an active role.
The command teams have control over the following functions (both sides except where noted) The ability to select a target in exchange of points (LW Only) The allocation of replacement aircraft at the respective resupply bases to squadrons which have assigned dispersals. The allocation and deallocation of dispersals to squadrons who have declared for that side. The use of repair teams to a specific friendly objective which has been damaged.
The concept of repair teams is still being developed, but represents a single, one off use of manpower and materiel to aid the repair rate of a specific objective. Each team will have a set number of teams available at the start of the campaign. Repairs continue to be made only during a night phase. The allocation of a repair team is immediate regardless of the current phase and if the target is destroyed completely in the meantime the repair team is wasted. Because all targets repair at different rates I cannot give specific effects of the repair team. Do not expect them to repair a target from heavily damaged to undamaged in one night. Repairs will continue to be lengthy operations.
The system for picking the active targets has been modified for the LW. Each mission they will immediately have 3 active targets instead of the one, but those targets will be the only ones presented, they will not gain extra targets as they hit existing ones. RDF and convoys remain as targets of opportunity outside these 3 active targets.
Additionally, the next raid info should now tell you which target is to be hit and when and where that raid will spawn, hopefully making it easier to form up with the AI.
So, what do you need to do now? 1) make sure your steam name is in your profile 2) make sure you have joined/set up your squadron 3) squadron Co’s should make sure they have declared for a side. 4) request from your command team a base and starting aircraft.
In 1919 Sir Hugh Trenchard set out the basis for an Air Force Reserve and Auxiliary Air Force organised on a Territorial system similar to the Territorial Army. The first of these Squadrons, 602 (City of Glasgow) was raised in 1925. In 1947 the “Royal ” prefix was granted by King George VI. In all, twenty one Squadrons were raised before the Royal Auxiliary Air Force was disbanded in 1957. A history of all of these Squadrons entitled “Twenty-one Squadrons” by Leslie Hunt is listed in the printed sources section of SAW/RAF. Relevant archive material can be consulted at The Public Record Office, the RAF Museum Hendon and the Imperial War Museum. Material relating to 603 Squadron can be found in The National Library of Scotland. (See Records section of SAW/RAF) (See also the Royal Auxiliary Air Force’s own Web Site)
602 (City of Glasgow) Squadron
602, the first Auxiliary Air Force Squadron, was formed on 12 September 1925 with its Headquarters at Renfrew Aerodrome. In 1933 they moved to Abbotsinch. In April 1939 the Squadron was equipped with Spitfires. On the outbreak of war they moved first to Grangemouth and then to Drem and it was from this station that planes from 602 flew to attack incoming enemy aircraft near the Forth Bridge on the 16th October 1939. That afternoon they shot down a Junkers Ju. 8 8 over the sea near Crail;this may well have been the first enemy aircraft to be shot down over Britain in the Second World War. The pilot was Flight Lieutenant George Pinkerton from Millerston, Glasgow. An outline of the Squadron record is as follows:
YEAR DATE Base Plane Type
1925 12th Sep Formed at Renfrew
1925 Oct DH9A (Jan 1928)
1927 Sep Fawn (Oct 1929)
1929 Jul Wapiti (Apr 1934)
1933 20th Jan to Abbotsinch
1934 Feb Hart (Jun 1936)
1936 Jun Hind (Nov 1938)
1938 Nov Hector (Jan 1939)
1939 Jan Gauntlet II (May 1939)
1939 May Spitfire I (Jun 1941)
1939 7th October to Grangemouth
1939 13th Oct to Drem
1940 14th Apr to Dyce, det Montrose
1940 22nd May to Drem
1940 13th aug to Westhampnett
1940 17th Dec to Prestwick
1941 15th Apr to Ayr, det Montrose
1941 May Spitfire IIA (Aug 1941)
1941 10th Jul to Kenley
1941 Jul Spitfire VB(Sep 1942)
1942 14th Jan to Redhill, dets Kenley
1942 4th Mar to Kenley
1942 13th May to Redhill, dets Kenley
1942 17th Jul to Peterhead
1942 16th Aug to Biggin Hill
1942 20th Aug to Peterhead
1942 10th Sep to Skaebrae, det Sumurgh
1942 Sep Spitfire VA (Oct 1942)
1942 Sep Spitfire VI (Nov 1942)
1942 Oct Spitfire VC (Apr 1943)
1943 20th Jan to Perranporth
1943 Jan Spitfire VB (Oct 1943)
1943 14th Apr to Lasham
1943 29th Apr to Fairlop
1943 1st Jun to Bognor
1943 1st Jul to Kingsnorth
1943 13th Aug to Newchurch
1943 Oct Spitfire IXB (Jan 1944)
1943 12th Oct to Detling
1944 17th Jan to Skaebrae
1944 Jan Spitfire LF VB (Mar 1944)
1944 12th Mar to Detling
1944 13th Mar to Llanbedr
1944 20th Mar to Detling
1944 Mar Spitfire IXB (Aug 1944)
1944 18th Apr to Ford
1944 25th Jun to B11/Longes
1944 Aug Spitfire IXE (Sep 1944)
1944 13th Aug to B19/Lingevres
1944 2nd Sep to B 40/Beauvais/Nivillers
1944 5th Sep to B52/Douai
1944 17th Sep to B70/Deurne
1944 30th Sep to Coltishall
1944 Sep Spitfire IXB (Nov 1944)
1944 18th Oct to Matlask
1944 Nov Spitfire XVI (May 1945)
1944 20th Nov to Swannington
1945 19th Feb to Coltishall
1945 23rd Feb to Ludham
1945 5th Apr to Coltishall
1945 15th May Disbanded
1946 10th May Reformed at Abbotsinch
1946 11th Jun embodied
1946 Oct Spitfire F.14 (Oct 1948)
1947 Aug Spitfire F.21 (Jan 1951)
1948 Oct Spitfire F.22 (May 1951)
1951 Jan Vampire FB5 (Mar 1957)
1951 15th Apr to Leuchars
1951 13th Jul to Abbotsinch
1952 15th Apr to Renfrew
1954 18th June to Abbotsinch
1957 10th Mar Disbanded
Notable engagements in which 602 Squadron took part include The Battle of Britain, a night patrol to search for the plane which was later found to carry Rudolph Hess, escorts for daylight bombing over Europe, the sighting of Scharnhorst and Gneisenau, the Dieppe Raid, escorts for pre-invasion bombing, divebombing of V.1 launch platforms, the random attack on the car carrying Field Marshall Irwin Rommel, Arnhem and attacks on V.2 rocket launch sites. The Squadron Codes painted on their aircraft were ZT, LO and RAI. By 1943 only 15 of the original City of Glasgow airmen were still with the Squadron and in 1944 602 (City of Glasgow) Squadron was made up of aircrew from six countries including Frenchmen, Australians, South Africans, New Zealanders and Canadians. 602 was reformed in 1946 at Abbotsinch and was finally disbanded in March 1957
Ok, so most of you will know by now that Team Fusion have been working on a really big update to IL2 Cliifs of Dover. You will also know that the patches they created previously saved the game from oblivion and have created what is, probably, the best World War Two flight simulator out there today.
So, naturally, people have been looking forward to the latest patch, which promises much. This weekend Team Fusion released a video:
As you can see they had everyone fooled and it will be located in Alaska. “Alaska” I hear you cry, “WTF happened in Alaska?” or is it? Oh wait, no, as predicted it is located in North Africa, centred on Tobruk. So, we get a back and forth series of battles with both sides going on the offensive and then a retreat, we get new aircraft, a new (hopefully) Storm of War Campaign – with Red able to go on the offensive just as much as Blue.
New aircraft that we are aware of (so far):
Hawker Hurricane Mk IIb/c (above – finally a fighter-bomber!)
Bristol Beaufighter Mk I
Supermarine Spitfire Mk Vb/c
Grumman Martlet (F4F-4 “Wildcat”, if you’re from the wrong side of the Atlantic!)
Dewotine D.520 – yes I know it is French, but in this instance it will be Vichy France…so Blue!
There may be others that I have not picked up on, for Blue at least, however, the main thing is the new map. We do not know if it contains Malta, but it probably does not. We know that there have been a lot of tweaks and a lot of additions. One of the biggest, for me, after the aircraft is Occulus Rift Support. No more Track IR, 3D cockpits, one to one head movement, I’m hoping it steals the crown back from DCS World as a result.
Anyway, really looking forward to this coming out, whenever it manages to arrive. I’m sure it will be worth it.